Development of the game was preceded by a demo game made by Pavel Zagrebelnyy for the 2009 Intel Level Up game development competition, where the game won the first prize in the 'Best Multithreaded Game' category and finished second in the 'best game optimized for Intel graphics' category.
The game initially raised $82,684 on Kickstarter in 2013. A few days following its release, Spintires briefly became the top-selling video game on the Steam platform, and a month after it still retained a position in the Steam Top 10, selling over 100,000 copies. In 2014, developer Zagrebelny alleged that Oovee took the money and cut off communication, which left him unable to update it. Oovee, however, has denied the allegations, saying Zagrebelnyy has been paid in full for the work he completed and that there is no breach of contract on the side of Oovee. Later, both Oovee and Zagrebelnyy attributed the dispute to "communications issues", and said that an eventual sequel to Spintires was a possibility.
In December 2015, Oovee opened up the game to its player base with Steam Workshop support, seeing the release of its truck and map editor. A news post on the Spintires Steam page by Oovee, suggested that Spintires was not over as many had suggested, and showed signs of further graphical improvements and additions to gameplay.
Throughout 2019, Spintires has received numerous updates including fixes, graphical enhancements and DLC.
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